Illustrator, Concept Artist and Creative Director based out of New Brunswick.
Since 2008 I have been working in the Video Game Industry and as a Freelance Artist.
I have worked on dozens of titles at studios in the Canadian Maritimes in a multitude of roles, and have designed album covers and merch for bands from the Maritimes and beyond.
At Telos I developed Concept Art, 2D and 3D Animation and UI for all games, from MMO titles to FPS and Puzzle games.
I have been Creative Director at Gogii Games since 2014, and have worked on multiple titles since then, directing outsourcing art teams as well as developing In-House Art and Animation.