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Tim Murray
Tim Murray
Art Director / Artist
Moncton, Canada

About

Illustrator, Concept Artist and Creative Director based out of New Brunswick.

Since 2008 I have been working in the Video Game Industry and as a Freelance Artist.
I have worked on dozens of titles at studios in the Canadian Maritimes in a multitude of roles, and have designed album covers and merch for bands from the Maritimes and beyond.

Skills

Concept DesignEnvironment DesignStoryboardingUser Interface DesignCharacter DesignProp DesignStorytellingLogo Design

Software proficiency

After Effects
After Effects
Photoshop
Photoshop
Spine 2D
Spine 2D

Productions

    • Mobile Game
      Virtual Families - Cook Off
    • Year
      2018
    • Role
      Concept Artist / Creative Director / Production Artist
    • Company
      Gogii Games
    • Mobile Game
      Archie: Riverdale Rescue
    • Year
      2012
    • Role
      Production Artist
    • Company
      Gogii Games
    • Mobile Game
      Heroes Rule
    • Year
      2015
    • Role
      Creative Director, Concept Artist, Production Artist, SPINE Animator, Audio Editor
    • Company
      Gogii Games
    • Mobile Game
      Fame & Fortune: Hidden Objects
    • Year
      2015
    • Role
      Creative Director, Production Artist
    • Company
      Gogii Games
    • Mobile Game
      Fish Tycoon 2
    • Year
      2017
    • Role
      Creative Director, Concept Artist, Production Artist, SPINE Animator, Marketing Lead
    • Company
      Gogii Games
    • Mobile Game
      Virtual Villagers Origins 2
    • Year
      2017
    • Role
      Creative Director, Concept Artist, Production Artist, SPINE Animator, Marketing Lead
    • Company
      Gogii Games

Experience

  • Concept Artist at Telos Entertainment
    Charlottetown, PEI, Canada
    October 2008 - October 2012

    At Telos I developed Concept Art, 2D and 3D Animation and UI for all games, from MMO titles to FPS and Puzzle games.

  • Creative Director at Gogii Games
    Moncton, New Brunswick, Canada
    October 2013 - Present

    I have been Creative Director at Gogii Games since 2014, and have worked on multiple titles since then, directing outsourcing art teams as well as developing In-House Art and Animation.

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